AI Insights · Timothy · July 2022
Top 5 Shooter Games on iOS in Switzerland: Q2 2022 Performance
Discover the performance of the top 5 shooter games on iOS in Switzerland during Q2 2022, including weekly downloads, revenue, and active user trends.
In Q2 2022, the top shooter games on iOS in Switzerland showcased varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period.
PUBG MOBILE
From Tencent Mobile International Limited, PUBG MOBILE experienced a notable decline in weekly revenue, starting at approximately $237K at the end of March and dropping to around $38K by mid-June. Downloads also saw a downward trend, beginning at over 1K and ending at about 624 by late June. Active users fluctuated slightly but remained relatively stable, with figures around 20K at the start and end of the quarter.
Call of Duty®: Mobile
Activision Publishing, Inc.'s Call of Duty®: Mobile showed a more consistent revenue stream, peaking at approximately $65K at the end of March and tapering off to around $34K by late June. Weekly downloads were steady, starting at around 1.2K and ending close to 1.2K as well. Active users saw a gradual decline from about 35K to 27K throughout the quarter.
Zooba: Zoo Battle Royale Games
Zooba, developed by Wildlife Studios, had a mixed quarter. Revenue started at around $22K and dipped to roughly $6.5K by the end of June. Downloads experienced a significant drop from 739 at the end of March to 309 by late June. Active users also saw a decline, beginning at about 10.7K and ending at around 6.3K.
War Machines: Battle Tank Games
Another title from Wildlife Studios, War Machines: Battle Tank Games, showed more stability in revenue, starting at approximately $3.5K and peaking at around $11K in mid-May before settling at about $8.2K by the end of June. Downloads remained low but consistent, hovering around the 100-180 range. Active users saw a slight decline from approximately 3.4K to 2.9K.
War Robots Multiplayer Battles
MY.GAMES B.V.'s War Robots Multiplayer Battles had a varied quarter in terms of revenue, beginning at around $8.6K and ending at approximately $7.4K by late June. Downloads were minimal, starting at 12 and peaking at 286 by late April before stabilizing around the 150 mark. Active users increased significantly from 408 to around 1K by the end of the quarter.
These insights are derived from Sensor Tower's comprehensive data. For more detailed analytics and trends, visit Sensor Tower.